My practice explores creative technologies through interactive experiences that combine physical computing, digital art, and immersive storytelling. Working across both digital and analogue media, I create playful and meaningful experiences that encourage engagement, reflection, and connection.
Key tools and technologies include p5.js (JavaScript, HTML/CSS), JUCE (C++), TouchDesigner for projection mapping and interactive installations, Adobe Photoshop, Figma, Canva, and audio/video tools such as Premiere Pro, Reaper, and Ableton Live.

The Garden of Voyages – Public Interactive Installation
Arduino, UX, Immersive Storytelling, Iteractive Design, Fabrication

The Missing Child – Immersive Theatre


