This AR horror game is created by a group of 3, developed for Meta Quest headsets that support passthrough.
Key words: Meta Quest, Unity, Spatial Anchors, Hand-tracking, Enemy AI
My role: game programming (C#, Unity)
Key contribution: Enemy AI
This AR horror game is created by a group of 3, developed for Meta Quest headsets that support passthrough.
Key words: Meta Quest, Unity, Spatial Anchors, Hand-tracking, Enemy AI
My role: game programming (C#, Unity)
Key contribution: Enemy AI